presented by Clearleft
19th – 21st May 2010 Cumberland Hotel, London
presented by Clearleft
19th – 21st May 2010 Cumberland Hotel, London
UX London is a fantastic three-day event which opens with a day of inspirational presentations, followed by two days of practical, in-depth workshops covering core skills, strategic thinking and advanced techniques.
Workshop days are divided across three tracks so there will always be something for everyone. You can change tracks at anytime although workshop capacity is limited to fifty, and seating is on a first come first served basis.
9:30 – 10:15 |
Design for EngagementJesse James Garrett looks at ways the designers of all kinds of products and services can maximize the human engagement of their work. |
Jesse James Garrett |
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10:15 – 11:00 |
Search Patterns: The Future of DiscoveryPeter Morville defines a pattern language for search and discovery. |
Peter Morville |
11:00 – 11:30 |
Break |
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11:30 – 12:15 |
Metrics-driven DesignJoshua Porter will provide you with a simple, easy framework for metrics-driven design. |
Joshua Porter |
12:15 – 13:00 |
Designing for ImprovisationWalk away with more satisfying ways for people to make it up as they go along. |
Liz Danzico |
13:00 – 14:00 |
Lunch |
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14:00 – 14:45 |
The Art & Science of Seductive Interactions |
Stephen P. Anderson |
14:45 – 15:30 |
Experiencing ComicsA fast-moving visual presentation. |
Scott McCloud |
15:30 – 16:00 |
Break |
|
16:00 – 16:45 |
Making Movies is Hard Fun: Building Tools for Telling StoriesCome along as Michael tells stories from inside the studio and illustrates how Pixar always manages to keep their eye on the big prize — a compelling story, well told. |
Michael B. Johnson |
9:00 – 12:30 |
User Interview TechniquesIn this workshop, you’ll learn strategies you can apply to your work, so you can get past designer’s block and communicate ideas with visible clarity. |
Information Architecture with MapsIn this workshop, we’ll explore how maps can improve the process and product of classic and cross-media information architecture and user experience design. |
Knowledge Games: Design practices for systems thinking and co-creationYou will learn the ten essentials of knowledge games, a basic toolkit for knowledge-game designers. And together we will design and experience a knowledge game. |
Good Design FasterHighly recommended for anyone doing agile, iterative product development (and basically anyone who’s tasked with doing more in less time) |
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12:30 – 13:30 |
Lunch |
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13:30 – 17:00 |
Real-World Agile User Experience DesignThis workshop is about real-world user experience design practices that have been emerging from agile and agile-like contexts over the last decade. |
How To Think With Pretty Pictures (Demystifying Concept Models)Whether you’re trying to explain something to a client or make sense of it for yourself, you’ll find the techniques taught in this workshop invaluable. |
Content Strategy: The Missing Piece of the UX PuzzleWhen done the wrong way, creating new content and managing the approval process takes longer and is more painful than anyone expects. But planning for useful, usable content is possible—and necessary. |
Design with Intent: How to influence behaviour onlineIn this workshop you’ll learn a range of inspirational design patterns for influencing user behaviour, and apply them to generate new concepts. |
9:00 – 12:30 |
Universal Principles of UXA workshop about grabbing the bull by the affordance. |
Good Design FasterHighly recommended for anyone doing agile, iterative product development (and basically anyone who’s tasked with doing more in less time) |
Designing for the Usage LifecycleAttendees of this workshop will come away with a clear picture of how to design for their own usage lifecycle and will have dozens of examples to implement immediately. |
How To Think With Pretty Pictures (Demystifying Concept Models)Whether you’re trying to explain something to a client or make sense of it for yourself, you’ll find the techniques taught in this workshop invaluable. |
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12:30 – 13:30 |
Lunch |
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13:30 – 17:00 |
Creating a Culture of UXThis workshop will teach you how to evangelize the importance of UX practices within your organization. |
Design with Intent: How to influence behaviour onlineIn this workshop you’ll learn a range of inspirational design patterns for influencing user behaviour, and apply them to generate new concepts. |
Guerilla Usability TestingYou’ll learn how to plan a test, recruit users and set up your testing environment. You’ll also learn how to moderate tests effectively and evaluate the results. |
Real-World Agile User Experience DesignThis workshop is about real-world user experience design practices that have been emerging from agile and agile-like contexts over the last decade. |
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